# OverView

如果想用unity做战棋游戏，那么地图编辑器肯定是少不了的，unity提供了插件2D Tilemap Editor。这是1个2d的网格地图编辑器，和大名鼎鼎的tiled类似，使用1块块的瓷砖来拼接地图。但是如果用瓷砖地图会显得地图不太好看，如果想做的美观那就需要专门画地图，特别是用3d来表现的话，而在此基础上再编辑网格。因此就扩展了下插件2D Tilemap Editor，利用它的画格子功能，同时自己实现网格管理，因此有了XSGridEditor。

你可以从以下几个页面选择感兴趣的阅读：

* [在场景中编辑网格](/xsgrideditor2/zai-chang-jing-zhong-bian-ji-wang-ge.md)
* [在代码中使用网格](/xsgrideditor2/zai-dai-ma-zhong-shi-yong-wang-ge.md)
* [提供的其它支持功能](/xsgrideditor2/ti-gong-de-qi-ta-zhi-chi-gong-neng.md)

如有疑问，欢迎发送到邮箱：<zttctc@163.com>


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